Monday, February 23, 2009

Addicting flash games are an under-appreciated artfor

Now that I'm learning a little about flash programming, I am blown away by the design complexity and technical skill involved in the creation of simple games. One of the coolest collections (and most mind-blowing in terms of its creation) has to be Ferry Halim's Orsinal games. They're so simple and pretty, but their design and implementation must have been quite the undertaking.

Even more basic games such as Filler must have taken forever to create. How does a professional flash game designer make a living? Or is it truly an activity for amateurs with lots of spare time?

By the way, sorry if I just wasted an hour of your day by posting those links.

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